Amazon Games will publish the next Tomb Raider game developed by Crystal Dynamics, the company announced. It will be available for multiple platforms and promises to be “the biggest, most expansive Tomb Raider game to date.”
First announced in April, the new Tomb Raider game is being built on Unreal Engine 5 and aims to “push the envelope of fidelity and to deliver the high-quality cinematic action / adventure experience that fans deserve,” according to Tomb Raider franchise general manager Dallas Dickinson.
Here are some additional details, via today’s announcement:
Amazon Games and Crystal Dynamics today announced they have reached an agreement under which Crystal Dynamics will develop a new multiplatform Tomb Raider title, with Amazon Games providing full support and publishing the game globally.
The as-yet-untitled new Tomb Raider game is a single-player, narrative-driven adventure that continues Lara Croft’s story in the Tomb Raider series. It includes all the elements that have made Tomb Raider one of the most revered franchises in gaming, giving players control of the confident and multidimensional hero Lara Croft in an environment that rewards exploration and creative pathfinding, with mind-bending puzzles to solve, and a wide variety of enemies to face and overcome. Crystal Dynamics is drawing on the power and cutting-edge technology of Unreal Engine 5 to take storytelling to the next level, in the biggest, most expansive Tomb Raider game to date. The title is currently in early development, and additional details will be announced at a later date.
“Tomb Raider is one of the most beloved IPs in entertainment history,” said Amazon Games vice president Christoph Hartmann. “Amazon Games is committed to bringing players games of the highest quality, from the best developers, across all variety of platforms and genres, and we’re honored by the opportunity to work with this storied developer and franchise. Our team is incredibly excited about collaborating with the talented and visionary Crystal Dynamics team to bring the next chapter of Lara Croft’s saga to players around the world.”
Crystal Dynamics head of studio Scot Amos added, “Crystal Dynamics has an extraordinary opportunity following our acquisition by Embracer to redefine what a publishing relationship is for Tomb Raider. Transformative is what we’re looking for, and with Amazon Games, we found a team that shares our creative vision, ambitions, and values for a Lara Croft universe across the spectrum of possibilities. They’re uniquely positioned to rewrite what publishing and development collaborations are, and we’re eager to forge this new path together, starting with building the biggest and best Tomb Raider game yet!”
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